In an interview on the Sacred Symbols PlayStation Podcast (reported by VGC), Yoshida was asked about the Japan Studio closure. The former boss claims the decline of the double-A market is what ...
Former PlayStation head of indies and Sony executive Shuhei Yoshida reveals that Japan Studio shut down due to difficulties making successful AAA games. According to Yoshida, Sony shifted its ...
The former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida with the Sacred Symbols + podcast explains why PlayStation's Japan Studio was shut down. Yoshida it was the ...
PlayStation veteran Shuhei Yoshida has revealed during an interview on the Sacred Symbols podcast that he feels the decline of the double-A market contributed to the closure of Sony Japan Studio.
The former PlayStation executive Shuhei Yoshida has said that one of the main contributing factors behind the closure of Sony's Japan Studio was the disappearance of the AA market. Speaking on the ...
Popular former PlayStation executive Shuhei Yoshida has claimed that he was forced to step down from his PlayStation Studios role by then CEO Jim Ryan. Yoshida, who recently resigned from Sony ...
Former PlayStation boss Shuhei Yoshida discusses Japan Studio closure In an interview on the Sacred Symbols PlayStation Podcast (reported by VGC), Yoshida was asked about the Japan Studio closure.
Akihiko Yoshida (Director, Regional Office for Asia and the Pacific, IMF) Akihiko Yoshida was appointed as Director of the International Monetary Fund’s Regional Office for Asia and the Pacific (OAP), ...
On Sunday, Mac Cerullo of the Boston Herald described how keeping Yoshida in the lineup could force the Red Sox to essentially decide between poor infield defense and poor outfield defense ...
While Rafael Devers and Alex Bregman have been the focus of most of the conversation surrounding the Boston Red Sox's third-base drama, Masataka Yoshida is another factor in the Red Sox's decision ...
Former PlayStation boss, Shuhei Yoshida, praised the canceled Last of Us Online project but expressed concerns about the live-service trend. Did you know that The Last of Us Part II was initially ...
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