Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of particles. Requires Blender version 2.9 or later Timestamp 00:00​ Introduction ...
@inproceedings{infinigen2023infinite, title={Infinite Photorealistic Worlds Using Procedural Generation}, author={Raistrick, Alexander and Lipson, Lahav and Ma, Zeyu and Mei, Lingjie and Wang, Mingzhe ...