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I spent hundreds of hours on “Civilization” and its sequels, but I haven’t played many others in the genre beyond Amplitude ...
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But Why Tho? on MSNAnno 117: Pax Romana Creative Director Talks New Players, Choice, And Post-Launch SupportPax Romana's Creative Director talks about choice, new players, hardcore fans, and how the dev team is planning for the future. The post Anno 117: Pax Romana Creative Director Talks New Players, ...
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Game Rant on MSNAnno 117: Pax Romana Dev Talks Taking the Series to Ancient RomeGame Rant recently spoke with Ubisoft Mainz about taking its popular city-building franchise Anno to Ancient Rome.
With a highly sought-after setting and a host of welcome changes already showcased, Anno 117: Pax Romana will hopefully scratch that ceaseless itch for those who can’t stop thinking about the Roman ...
For the 110 people working on Anno 117: Pax Romana, the upcoming city-builder from Ubisoft Mainz, every game in the franchise has led to its Winter 2025 release.
With a small but passionate team of just 110 developers, Ubisoft Mainz is crafting what could be the most immersive Roman ...
Anno, Ubisoft's builder that tasks players with transforming an empty island into a thriving metropolis, is embracing ...
While Anno 117: Pax Romana is a game where you'll still be focusing on your economy and fostering positive relations first and foremost, you'll also need to consider building fortifications and ...
Ubisoft recently released the gameplay trailer for Anno 117: Pax Romana — the sixth entry in the Anno series of RTS economic simulation titles. As the title suggests, Pax Romana will be based around ...
Ubisoft has finally shown off gameplay for Anno 117: Pax Romana, a city-building real-time strategy game that acts as a ...
Anno 117: Pax Romana didn't take long to convince me it would be a worthy follow-up to 2019's Anno 1800. Sitting down at the preview event for Ubisoft's latest city-builder, held in Rome's Gardens ...
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