UE 5.5 equips creators with new tools for animation, real-time IP workflows, and color grading—streamlining complex VFX and virtual production tasks.
Epic Games has announced Unreal Engine 5.8, the final major update to the Unreal Engine 5 series before the company's planned transition to Unreal Engine 6. The release introduces several workflow ...
The upshot is a faster, leaner production – but also one that can get super creative with locations, lighting and environments; just what you want for a Star Wars piece. The Mandalorian looks and ...
Use left and right arrow keys to seek audio. Epic Games has just finished its Unreal Fest opener with some huge news, but one of them is the upcoming Unreal Engine 5.5 update that has some new ...
Use left and right arrow keys to seek audio. Unreal Engine 5.7 Preview is now available with production-ready Procedural Content Generation Framework (PCG) with nearly twice the performance compared ...
VFX vet Jason Chen will oversee Bron Digital's virtual production workflow with Unreal for stylized motion-capture-based content. Vancouver-based Bron Media Corp. (“Greyhound”) has launched Bron ...
FREMONT, Calif.—Disney employed Blackmagic Design’s Ultimatte 12 real-time compositing processors and HyperDeck Studio 4K Pro broadcast decks as part of its massive virtual production workflow for the ...
Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic plans even deeper integration for Unreal Engine 6.The Latest Tech News, Delive ...
Matrox Video is introducing Unreal Engine plug-in support with its DSX LE5, DSX LE6 Series, and X.mio5 12G SDI and SMPTE ST 2110 Network Interface Controller (NIC) cards. The plug-in supports both ...
Matrox Video has announced Unreal Engine plugin support for its DSX LE5, DSX LE6, and X.mio5 12G SDI and SMPTE ST 2110 network interface controller (NIC) cards. Provided in response to growing demand, ...
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...