I configured the geometry for this scene in Autodesk 3ds Max*. I applied a wave modifier and a bend modifier to a surface, with a green turret at one end of the surface. I exported this scene from ...
But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results