Gather your images to create a reference board, which will be easy to check as your artwork progresses. If you’re going to ...
Even when video games were little more than rudimentary pixels on a black screen, art has played an important role in sparking players’ imaginations, whether it’s what decorates the side of an arcade ...
Often, one of the biggest problems in game development is knowing what you are meant to be creating. Organisational psychologist and Team Sync founder Graham McAllister has been grappling with how to ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with almost three years of experience, he has focused on establishing himself in the gaming space. While he focuses on ...