Without waiting for us to get our bearings, Sudo-san ripped into the game proper, delving into the Garage Mode - equivalent to, say, Gran Turismo mode - and started literally building a car, ...
When Capcom debuted Auto Modellista at the Tokyo Game Show some while ago, it seemed like a rather silly bit of fashion-following. At the time, it felt as if two separate projects -- one working on an ...
Welll, I have not seen any posts on this game. From what I've read: and seen (movies and pics) this is still one of the few games that looks good to me for network play with the PS2 and as a ...
Se c'è un motivo per cui Capcom ha cambiato più volte la storia dei videogiochi è perché la storica compagnia nipponica non ha mai perso occasione di sperimentare idee originali e diverse dal solito ...
Auto Modellista wasn’t a great PS2 racing game, but the Capcom outing has gone down in history for its eye-catching cel-shaded artstyle. Many were hoping that Need for Speed Unbound, rumoured to adopt ...
In the beginning, there was Jet Set Radio, who stormed the videogame scene with much hype and word of mouth, only to fizzle out due to lack of consumer interest. From Jet Set was born a thousand ...
It sounds like a great idea: let's get licensed cars, create a pretty, cel-shaded racing game around them, let the player customize the heck out of them, and race! Auto Modellista takes the ...
Capcom’s cel-shaded racer Auto Modellista was originally released on the PlayStation 2 in March of 2003. Back then it had a very impressive look, but the rest of the game simply didn’t stand up to the ...
Auto Modellista is the kind of game that you play for an hour, then never play again. Ever. Auto Modellista is the crappiest game in my PS2 collection (with the exception of Midnight Club 2). The one ...
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